One button. TAP / CLICK / SPACE to jump. Hold to jump higher — release early for a short hop. Spikes and gaps end your run.
You race a recording of the last run on this device (or a pasted code). Sprint past the spot where it fell to take the crown — then every metre sets a new bar. Beat a run? Copy your code and send the challenge on.
Every zone ends in a boss arena. The boss fires orbs at you: some roll along the ground, some bounce.
π¦Ά Land on TOP of an orb while falling to smash it back at the boss. Every returned orb knocks off 1 β₯ — empty its hearts and the gate opens.
β οΈ Touching an orb from the side is fatal, and so is running into the boss before it’s beaten. Jump over what you can’t stomp!
Metres run, ghosts beaten and bosses slain unlock skins and trails in the locker. π Calm mode softens flashes and screen-shake.