Resilience

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RESILIENCEIt is okay to be stuck. You have comeback moves to keep going.

01 / 10 · Autumn 2 · Week 1 · Behaviour focus · Resilience

Resilience

0–1.5 min

Autumn 2 · Week 1 · Behaviour focus · Whole-school assembly

Resilience

It is okay to be stuck. You have comeback moves to keep going.

20 minutes
Think, point, speak or watch.
Nobody is put on the spot.

When a new task feels hard, what does that usually mean?

Three teenage pupils working together at a school workshop bench checking a step-by-step plan
Illustration from repository · Working through a task step by step

Word help

resilience
Keeping going, taking a calm pause, or trying another way when a task feels hard.
setback
Something that goes wrong or slows you down on the first attempt.
yet
A short word that reminds you that not knowing how to do something today does not mean you never will.
comeback move
A practical step to use when you are stuck: breathe, break it down, try another way, or ask.

Take a moment

You can look away.
There is no answer needed right now.

Timers and animation are paused.

Teacher desk

20-minute assembly · secondary SEMH

Participation and delivery

Read every prompt and option aloud. Pupils may answer by pointing, thumbs, speaking, or simply watching. Staff operate the board; nobody needs to type. Allow processing time. Do not require eye contact or invite personal disclosures.

Praise effort and specific comeback moves ('you took a breath', 'you broke it down', 'you asked which step comes first') rather than fixed ability ('you are clever'). Never turn resilience into a public test in front of the hall.

The 20-minute route

MinutesStage
0–1.5Resilience
1.5–4The power of “…yet”
4–6Your four comeback moves
6–8.5The bar you cannot empty
8.5–10.5From stuck to moving again
10.5–12.5Everyone fails on the first try
12.5–14.5Is asking for help giving up?
14.5–16.5Quick check: how your brain grows
16.5–18.5Add the word “yet”
18.5–20Your comeback move this week

Timers never force a move and there is no alarm. If time slips, use fewer examples. Keep the final reminder.

Tools & print

Display

Still mode replaces the animation with a written scene summary. Animation plays only when you choose Play. Leaving this tab pauses timers and animation.

Timers

Print / save PDF

All ten stages, key ideas and presenter notes are included in the print view. Choose A4. No pupil names or answers are stored.

Keyboard: Tab between controls; Enter or Space to activate. Use left/right arrows outside a control to change stage. Escape closes a dialog.