Plan The Skills Share
BUILD · Art · Trinity Arts Award Bronze. Plan The Skills Share.
Objective: Choose an art skill to pass on and test your own plan for a short share.
Success evidence: Your own plan, a test note, a change made from the test, and a file plus page, slide or timecode.
Theme: My Creative Identity. Choose what your art does with line, shape, colour or form. You do not need to share private facts about your life.
40 minutes. Use the work and tools that staff have ready in the room.
SPACE stays available. VOICE is received. AUDIENCE names back exactly. INFLUENCE changes one real next action.
Arrival · retrieve
A skill you can show
Bring your Part A work. Point to a small skill you can show: a tone, join, fold or mark. Choose your own skill; these are ideas.
Can you show the step with the tools here?
Choose a willing learner: a peer, group or staff member.
Keep your artwork in view while you plan.
SPACE stays available. VOICE is received. AUDIENCE names back exactly. INFLUENCE changes one real next action.
Starter · create the need
Seeing a skill is a start
Watch a short demo. First the adult makes a mark but hides their hand. What could a learner miss?
Now the adult turns the page so you can see. They show the grip, make the mark and leave space for you to try.
Which version helped you know what to do? Point, tell a partner or note a reason.
A share needs more than a finished piece. Your learner needs to see the skill and have a way to use it.
Today you will plan that chance. Then you will test whether your steps make sense.
SPACE stays available. VOICE is received. AUDIENCE names back exactly. INFLUENCE changes one real next action.
I Do · model
Build a plan that leaves room to learn
Watch the adult build a test plan for a simple paper fold. This is their example, not your plan to copy.
They choose one skill: line up two edges before they press the fold. They place an open sheet beside a folded one.
They name the learner and ask if the learner wants to try. They check that both people can see and reach the paper.
First they show the edges. Then they bring them together, hold them still and press. They slow down at the hard step.
Next the learner tries with a new sheet. The adult waits. They do not grab the sheet and finish it.
For the check, the learner points to the two edges. Do they meet? The next try depends on what that check shows.
The plan needs time to show, time to try and time to check. The adult sets a short time for each and tries it with a clock.
They add spare paper and a clear space to work. If folding is hard to grip, a larger sheet may help.
Your skill may need a different tool or check. Choose those from the work you know.
SPACE stays available. VOICE is received. AUDIENCE names back exactly. INFLUENCE changes one real next action.
We Do · everyone commits
Make the plan teachable
Choose the note in each pair that helps a new learner take part. Then change one note so it fits the art skill you want to share.
Model explanations
- Which note gives a clear step to show? — Show the angle of the pencil.. Showing the pencil angle gives the learner something they can see and try.
- Which note gives the learner a turn? — Try a mark on your own scrap.. A try on scrap lets the learner use the skill while you watch and help.
- Which note checks the skill? — Check if the two edges meet.. Meeting edges gives a clear check for this fold. Asking about enjoyment can be useful as an extra question.
This model supports discussion. A well-explained different connection can be useful too.
Pick one pair and explain your choice to a partner or staff member. Add the learner action or check to your own plan. Your skill may use a different tool or action.
Activity model: Make the plan teachable
- Which note gives a clear step to show? — Show the angle of the pencil.. Showing the pencil angle gives the learner something they can see and try.
- Which note gives the learner a turn? — Try a mark on your own scrap.. A try on scrap lets the learner use the skill while you watch and help.
- Which note checks the skill? — Check if the two edges meet.. Meeting edges gives a clear check for this fold. Asking about enjoyment can be useful as an extra question.
This classroom check is not an award grade or proof of completed pupil evidence.
SPACE stays available. VOICE is received. AUDIENCE names back exactly. INFLUENCE changes one real next action.
I Do 2 · connect
Test the part that may go wrong
Look back at the fold plan. The adult asks a learner to try just the first step.
The learner puts the wrong edges together. That gives the adult useful news about the plan.
The adult adds two small dots to show which edges meet. They try the step again. They keep the first note so the change is clear.
A test helps you find a gap before the share. It is not the full share.
Choose the step in your own plan that may need a closer view, more time or a new cue.
Check the tools with staff. Keep sharp or hot tools out unless staff have agreed a safe way to use them. A paper or drawing skill may need less kit.
Give the learner a way to ask you to pause. They may watch a step again or use a different grip.
Plan how you will know what they learnt. A sample, a short reply or an observed try can help.
SPACE stays available. VOICE is received. AUDIENCE names back exactly. INFLUENCE changes one real next action.
We Do 2 · lab
Try your plan with someone
Tell a willing partner or staff member which step you want to test. Ask them to act as a new learner.
Show that step, then let them try. Ask what they could see and what they still need you to explain.
Listen before you change the plan. Their answer may show that one step needs to come sooner.
Write, draw or record the change you choose. Say why that change will help your learner.
Swap roles if both of you are ready. You may choose staff support for the test.
If there is no learner ready, mark the test as still to do. Ask staff to help you set it up. Do not claim a test that did not take place.
SPACE stays available. VOICE is received. AUDIENCE names back exactly. INFLUENCE changes one real next action.
Independent · evidence
Make your plan your own
Now set out the plan you will use. Keep it easy to read while you teach.
Name your art skill and who will learn it. Say what you want the learner to be able to do.
Set out the steps you will show. Add what the learner will do at each point. Leave time for their try.
List your tools and where they will sit. Add how much time you need and how you will check learning.
Add a way to pause or change the task if a learner needs help. Keep the skill in that change.
Use your test note to make one useful edit, if the test showed a need. If it worked, say what showed that.
Keep the plan and test in your Part D section. Name the file and page, slide or timecode. Choose the support that helps you keep your own ideas.
- Core · choose your skill and learner. Speak, point or write each part of your plan with the sheet prompts. Keep your own choices, the learner task, a check and the test change. Name the file and page, slide or timecode.
- Extend · make the same full plan in your own layout. Use your test to change a step, tool, time or check. Name where the plan and test are saved.
- Challenge · keep the same plan and evidence. Test a second way to explain a hard step. Say which way you will use and why.
SPACE stays available. VOICE is received. AUDIENCE names back exactly. INFLUENCE changes one real next action.
Exit · Audience and Influence
SPACE: the learner may pause or choose a private response.
VOICE: the evidence statement remains in the learner’s chosen communication mode.
AUDIENCE: a familiar adult receives and names back exactly what was heard or seen.
INFLUENCE: one real next action is recorded: retain, add method detail, or leave open.
Ready for a real share
Show your plan to the person who helped you test it. Ask them to find the learner task and the check.
Can they find both without a long search? Add a clear label if needed.
Tell staff what you still need for the share. A missing tool, learner or test is a job to arrange.
Keep the plan ready for next time. You will use it, pass on the skill, then review what took place.
Your plan records what you intend. It does not yet prove that you taught the skill.
SPACE stays available. VOICE is received. AUDIENCE names back exactly. INFLUENCE changes one real next action.